# KCS AI-Task Trainer Customer License Version 1.0 — 2026-10-25 Product: AI-Task Trainer: Game Dev / Gunplay Licensor: Kinfolk Cluster Studios (KCS). Contact: kinfolkclusterstudios@gmail.com. ## 1. Scope This license applies to the original instructional text, workflow templates, evaluation materials and reading companions supplied in this product. The Godot example project and Python example code have the separate permissive MIT license in CODE_LICENSE.txt. That code license controls the code even where it grants broader rights than this text license. ## 2. Permitted instructional use A lawful purchaser receives a nonexclusive license to keep copies, make backups, edit the materials for their own work, and use them in unlimited personal or commercial projects. One purchase covers the purchaser, whether an individual or one studio/business, and its employees/contractors working on that purchaser's projects. You may provide the material to an AI assistant or private project knowledge store for your own permitted work, subject to that service's terms and privacy settings. You may share necessary copies with project collaborators under this license; do not make them public. You may sell and distribute the original games, software and other work you create using these workflows. No royalty to KCS is due merely for using the workflows. Credit is optional for instructional use; example-code attribution obligations are stated in the MIT license. ## 3. Redistribution limits for instructional materials Do not resell, publish, sublicense, distribute, repackage or provide the substantially unchanged instructional pack, paid chapters or templates as a competing training pack, prompt library, course download or public AI knowledge product. Do not publicly release the supplied instructional files as training datasets. This does not claim ownership over general ideas, facts, methods, your original work or material whose use is permitted by applicable law. Reasonable excerpts for review/commentary and lawful statutory exceptions are not restricted. ## 4. Ownership, brands and third parties KCS retains rights in its original protectable contributions to the extent recognized by law. Purchasing is a license, not a transfer of KCS brands or intellectual property. No affiliation with Godot, OpenAI, Anthropic, Unity or Epic is claimed. Names identify tools/compatibility only. Third-party rights remain with their owners. No rights to PANIC RADIUS acquired assets, recordings, character packs or outside services are supplied. AI assistance was used in creating this product; no exclusive copyright in purely AI-generated material or customer AI output is guaranteed. ## 5. Expectations and limitations This is a reference/workflow product and educational example, not permanent model training, a complete combat engine, professional consulting or a guarantee of fixes, savings, compatibility, legal compliance or commercial results. Review generated code and verify it in your own project before release. Compatibility and actual verification are identified in COMPATIBILITY.md and VALIDATION_STATUS.md; untested engines are not certified. ## 6. Support, remedies and mandatory rights Support scope is described in SUPPORT.md. Applicable checkout/refund terms and mandatory consumer rights remain in effect. This license does not impose a blanket no-refunds rule or exclude rights that cannot legally be waived. To the extent permitted by applicable law, the instructional materials are supplied as-is without additional warranties. No clause limits liability or remedies where doing so is prohibited. ## 7. Ending permitted access Material unauthorized redistribution or other material breach may end the instructional license after any notice or opportunity to cure required by applicable law. Contact KCS to resolve concerns. This does not revoke the separate MIT rights already granted for the example code or remove mandatory customer rights. The version delivered with the purchase records the license for that edition. KCS does not retroactively narrow that purchase's rights simply by publishing a newer license. MIT License Copyright (c) 2026 Kinfolk Cluster Studios Applies to the original Godot_Gunplay_Lab project code and procedural example geometry, and examples/*.py in this product. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. This does not license the separately licensed KCS instructional pack or KCS trademarks.